//
//  Copyright © 2025 Darren Ford. All rights reserved.
//
//  MIT license
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
//  documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
//  rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
//  permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in all copies or substantial
//  portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
//  WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
//  OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
//  OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

import Foundation
import Dispatch

internal class DSFDebounce {

	// MARK: - Properties
	private let queue: DispatchQueue
	private var workItem = DispatchWorkItem(block: {})
	private var interval: TimeInterval

	// MARK: - Initializer
	init(seconds: TimeInterval, queue: DispatchQueue = DispatchQueue.main) {
		self.interval = seconds
		self.queue = queue
	}

	// MARK: - Debouncing function
	func debounce(action: @escaping (() -> Void)) {
		self.workItem.cancel()
		self.workItem = DispatchWorkItem(block: { action() })
		self.queue.asyncAfter(deadline: .now() + interval, execute: workItem)
	}
}
